medicinefor.blogg.se

Command and conquer gdi units
Command and conquer gdi units













command and conquer gdi units

I am starting with D class units: Stealth tanks can be great to secure a draw, when you get all production buildings of your opponent(s) and ensure, he has not enough units to control map. Hopefully this link lets you also have access to making your own Tier list.įirst of all, no unit is without any use. One could make an argument that the artillery is more useful, but with the poor movement AND turn speed coupled with hilariously low HP, it's simply not B tier.ĭ Tier: "Please make me, I want to be in the game." You almost never see them, and if you do it's mostly for the memes. On a more serious note, the most major thing that sets them back is the price of tech. If your opponent sees the units, they have clear counters and can be shut down pretty damn easily in most situations. however, it does have some units against Nod, so it makes it up to B.Īlso Engineers and Chinooks are pretty top notch, as they win plenty of games.Ĭ Tier: These units do have uses, but when you use it and get damage done with it, you go "yay!" because it's so rare. The Orca is the outlier, great unit against GDI, can open with it or transition into it, probably A or even S vs GDI, but far too poor vs Nod to get a higher ranking. but they have S tier counterparts that are more or less just better versions of the same thing. Many of them can be massed and are fine if you just have loads of them. All require the opponent to change how they play and compensate accordingly, else take terrible terrible damage.ī Tier: Units that are attempting to counter S tier units and are doing a reasonably poor job at it. Clearly they're all amazing anti-infantry, but all 3 of these bad boys also have their own roles outside of that use, and are solid at those roles. even vs the high amounts of AA Nod has, it's still used.Ī Tier: Complements to S Tier units, but not quite on par with them. The very sight of it completely changing how someone plays. The Apache is probably the outlier as it's technically a tech unit. However it's so good vs GDI, that a single 1 can often create an overcompensation that can win the game outright, counters it's own counters.

command and conquer gdi units

S Tier: The bread and butter of both teams, and the units that have no clear counter that simply wipes them out. The choices are based off of high level play, so not what makes it easy for a newbie to use, but if it can fulfil it's role with less APM, then that's obviously a bonus. It's important to note that what might bring one unit into a certain tier may not be the same reason another makes it.

command and conquer gdi units

Still, I'm pretty happy with it and can describe why each one falls where it does.

command and conquer gdi units

This is MY pick for units, though I took some time moving them around, I'm not 100% sure it'd really be my final choice, and people may be able to change my mind on some. These things are all the rage right now, yeah?















Command and conquer gdi units